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- VEHICLE_DANGER 15 #tiles from vehicle to start avoiding it
- VEHICLE_STANDOFF 9 #tiles from frnd vehicle to stop
- TROOPER_TURN_RATE 256 #per frame change of direction allowed on run
- TROOPER_POSE_RATE 150 #frames to maintain prone,kneel,stand
- TROOPER_SLIDE_RATE 2 #round directions to this power of two (= 4)
- DEFENSE_RADIUS 7 #tiles within to attack victim
- ATTACK_RADIUS 12 #tiles within to attack people
- ATTACK_HUNT 12 #tiles from attack center to roam in patrol
- FOLLOW_RADIUS 5 #tiles from sarge before we must move towardhim
- FOLLOW_ENGAGED_RADIUS 12 #tiles if we are engaged before we must break
- GRAVITY 440 #
- SCROLL_SPEED 500 #
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